	/* professions */
	lang[LANG_PROF_GUARDIAN] = "Gdn";
	lang[LANG_PROF_DRAGONHUNTER] = "Dgh";
	lang[LANG_PROF_WARRIOR] = "War";
	lang[LANG_PROF_BERSERKER] = "Brs";
	lang[LANG_PROF_ENGINEER] = "Eng";
	lang[LANG_PROF_SCRAPPER] = "Scr";
	lang[LANG_PROF_RANGER] = "Rgr";
	lang[LANG_PROF_DRUID] = "Dru";
	lang[LANG_PROF_THIEF] = "Thf";
	lang[LANG_PROF_DAREDEVIL] = "Dar";
	lang[LANG_PROF_ELEMENTALIST] = "Ele";
	lang[LANG_PROF_TEMPEST] = "Tmp";
	lang[LANG_PROF_MESMER] = "Mes";
	lang[LANG_PROF_CHRONOMANCER] = "Chr";
	lang[LANG_PROF_NECROMANCER] = "Nec";
	lang[LANG_PROF_REAPER] = "Rea";
	lang[LANG_PROF_RECKONER] = "Rev";
	lang[LANG_PROF_HERALD] = "Her";
	lang[LANG_PROF_FIREBRAND] = "Fbd";
	lang[LANG_PROF_SPELLBREAKER] = "Spb";
	lang[LANG_PROF_HOLOSMITH] = "Hls";
	lang[LANG_PROF_SOULBEAST] = "Slb";
	lang[LANG_PROF_DEADEYE] = "Ded";
	lang[LANG_PROF_WEAVER] = "Wea";
	lang[LANG_PROF_MIRAGE] = "Mir";
	lang[LANG_PROF_SCOURGE] = "Scg";
	lang[LANG_PROF_RENEGADE] = "Ren";

	/* skill things 1 */
	lang[LANG_SKILLS_ACTIVATIONS] = "activations";
	lang[LANG_SKILLS_CANCELS] = "cancels";
	lang[LANG_SKILLS_WASTED] = "time wasted";
	lang[LANG_SKILLS_HITSCOMPRESS] = "hits (not-aoe)";
	lang[LANG_SKILLS_HITSTOTAL] = "hits (damage)";
	lang[LANG_SKILLS_NINETY] = "over 90";
	lang[LANG_SKILLS_FIFTY] = "under 50";
	lang[LANG_SKILLS_MOVING] = "moving";
	lang[LANG_SKILLS_FLANKING] = "flanking";
	lang[LANG_SKILLS_CRITS] = "crit";
	lang[LANG_SKILLS_VALUE] = "total";
	lang[LANG_SKILLS_MIN] = "min";
	lang[LANG_SKILLS_AVG] = "avg";
	lang[LANG_SKILLS_MAX] = "max";
	lang[LANG_SKILLS_APXDMG] = "apx dmg";
	lang[LANG_SKILLS_OVERSTACK] = "overstack";
	lang[LANG_SKILLS_NOSKILLS] = "No skills logged";
	lang[LANG_SKILLS_REMOVED] = "removed";
	lang[LANG_SKILLS_RESISTED] = "resisted";
	lang[LANG_SKILLS_GLANCE] = "glance";
	lang[LANG_SKILLS_MISSES] = "misses";
	lang[LANG_SKILLS_NOTARGETS] = "No targets logged";

	/* dps (debug) window */
	lang[LANG_WINDOW_DPS_HEADER] = "Self Stats";
	lang[LANG_WINDOW_DPS_DAMAGE] = "damage";
	lang[LANG_WINDOW_DPS_HEALING] = "healing";
	lang[LANG_WINDOW_DPS_SHIELDS] = "barrier";

	/* skills (debug) window */
	lang[LANG_WINDOW_SKILLS_HEADER] = "Self Skills";

	/* stats window */
	lang[LANG_WINDOW_STATS_HEADER] = "Stats";
	lang[LANG_WINDOW_STATS_DISABLED] = "Disabled on out-of-party agents";
	lang[LANG_WINDOW_STATS_NOPLAYERS] = "No players in range";

	/* details window */
	lang[LANG_WINDOW_DETAILS_HEADER] = "Summary";
	lang[LANG_WINDOW_DETAILS_CBTTIME] = "combat time";
	lang[LANG_WINDOW_DETAILS_ADPSOUT] = "dps out";
	lang[LANG_WINDOW_DETAILS_ADPSIN] = "dps in";
	lang[LANG_WINDOW_DETAILS_CRITPCT] = "crit";
	lang[LANG_WINDOW_DETAILS_NINETYPCT] = "ninety";
	lang[LANG_WINDOW_DETAILS_FIFTYPCT] = "fifty";
	lang[LANG_WINDOW_DETAILS_MOVINGPCT] = "moving";
	lang[LANG_WINDOW_DETAILS_FLANKPCT] = "flanking";
	lang[LANG_WINDOW_DETAILS_CANCELTIME] = "cancel time";
	lang[LANG_WINDOW_DETAILS_RESCOUNT] = "resurrect count";
	lang[LANG_WINDOW_DETAILS_RESTIME] = "resurrect time";
	lang[LANG_WINDOW_DETAILS_DOWNCOUNT] = "down count";
	lang[LANG_WINDOW_DETAILS_CLEANSEDOUT] = "cleanse out";
	lang[LANG_WINDOW_DETAILS_STRIPPEDOUT] = "strip out";
	lang[LANG_WINDOW_DETAILS_GLANCEPCT] = "glance";
	lang[LANG_WINDOW_DETAILS_EVADES] = "evades";
	lang[LANG_WINDOW_DETAILS_INTERRUPTS] = "interrupts";
	lang[LANG_WINDOW_DETAILS_MISSES] = "misses";
	lang[LANG_WINDOW_DETAILS_DODGE] = "dodges";
	lang[LANG_WINDOW_DETAILS_HIST] = "History";
	lang[LANG_WINDOW_DETAILS_SQSHORT1] = "player must be";
	lang[LANG_WINDOW_DETAILS_SQSHORT2] = "in party/squad";
	lang[LANG_WINDOW_DETAILS_CLEANSEDIN] = "cleanse in";
	lang[LANG_WINDOW_DETAILS_STRIPPEDIN] = "strip in";
	lang[LANG_WINDOW_DETAILS_DOWNTIME] = "time down";
	lang[LANG_WINDOW_DETAILS_CANCELCOUNT] = "cancel count";
	lang[LANG_WINDOW_DETAILS_SHIELD] = "vs shield";
	lang[LANG_WINDOW_DETAILS_SHIELDEFF] = "shield eff";
	lang[LANG_WINDOW_DETAILS_BLOCKS] = "blocks";
	lang[LANG_WINDOW_DETAILS_ABSORBS] = "absorbs";
	lang[LANG_WINDOW_DETAILS_DURATION] = "duration";
	lang[LANG_WINDOW_DETAILS_INTENSITY] = "intensity";
	lang[LANG_WINDOW_DETAILS_DPSUPTIME] = "dps uptime";
	lang[LANG_WINDOW_DETAILS_PROTPCT] = "reduced";
	lang[LANG_WINDOW_DETAILS_KILLINGBLOWS] = "killed";
	lang[LANG_WINDOW_DETAILS_DOWNEDS] = "downed";
	lang[LANG_WINDOW_DETAILS_DOWNEDPCT] = "vs down";
	lang[LANG_WINDOW_DETAILS_ZEROES] = "zeroes";
	lang[LANG_WINDOW_DETAILS_MISSILERATIO] = "missiles";

	/* log window */
	lang[LANG_WINDOW_LOG_HEADER] = "Log";
	lang[LANG_WINDOW_LOG_FILTER] = "filter";
	lang[LANG_WINDOW_LOG_CHANNEL] = "Channel";
	lang[LANG_WINDOW_LOG_LINES] = "lines";
	lang[LANG_WINDOW_LOG_SUPPRESS] = "suppress logging";
	lang[LANG_WINDOW_LOG_EVENTS] = "events";
	lang[LANG_WINDOW_LOG_CBTSTATECHANGE] = "statechange";
	lang[LANG_WINDOW_LOG_CBTACTIVATION] = "activation";
	lang[LANG_WINDOW_LOG_CBTBUFFREMOVE] = "buff remove";
	lang[LANG_WINDOW_LOG_CBTBUFFAPPLY] = "buff apply";
	lang[LANG_WINDOW_LOG_CBTBUFFDAMAGE] = "buff damage";
	lang[LANG_WINDOW_LOG_CBTBUFFHEAL] = "buff heal";
	lang[LANG_WINDOW_LOG_CBTDIRECTDAMAGE] = "strike damage";
	lang[LANG_WINDOW_LOG_CBTDIRECTHEAL] = "strike heal";
	lang[LANG_WINDOW_LOG_CBTMINION] = "minion";
	lang[LANG_WINDOW_LOG_CBTDEFIANCEDAMAGE] = "defiance damage";
	lang[LANG_WINDOW_LOG_AUTOSCROLL] = "auto scroll";
	lang[LANG_WINDOW_LOG_CBTCROWDCONTROL] = "crowdcontrol";
	lang[LANG_WINDOW_LOG_MISSILES] = "missiles";
	lang[LANG_WINDOW_LOG_EFFECTS] = "effects";
	lang[LANG_WINDOW_LOG_LINES_MAX] = "max scrollback";

	/* metrics window */
	lang[LANG_WINDOW_METRICS_HEADER] = "Metrics";
	lang[LANG_WINDOW_METRICS_FPS] = "F";
	lang[LANG_WINDOW_METRICS_PING] = "P";
	lang[LANG_WINDOW_METRICS_MAPID] = "Map ID";
	lang[LANG_WINDOW_METRICS_MAPLV] = "Map Level";
	lang[LANG_WINDOW_METRICS_BUILDGW] = "Build GW2";
	lang[LANG_WINDOW_METRICS_BUILDARC] = "Build arc";
	lang[LANG_WINDOW_METRICS_TICK] = "R";
	lang[LANG_WINDOW_METRICS_ARC] = "A";

	/* options window */
	lang[LANG_WINDOW_OPTIONS_HEADER] = "Options";
	lang[LANG_WINDOW_OPTIONS_OTHERWINDOWS] = "Debug Windows";
	lang[LANG_WINDOW_OPTIONS_INTERFACE] = "Interface";
	lang[LANG_WINDOW_OPTIONS_SAVELOGS] = "save boss logs";
	lang[LANG_WINDOW_OPTIONS_NPCINPATH] = "use trigger name in save path";
	lang[LANG_WINDOW_OPTIONS_GUILDINPATH] = "use guild in save path";
	lang[LANG_WINDOW_OPTIONS_PLAYERINPATH] = "use player name in save path";
	lang[LANG_WINDOW_OPTIONS_ALTUIMOVELOCK] = "moving windows requires modifiers";
	lang[LANG_WINDOW_OPTIONS_ALTUICLICKLOCK] = "clicking windows requires modifiers";
	lang[LANG_WINDOW_OPTIONS_LOGGING] = "Logging";
	lang[LANG_WINDOW_OPTIONS_FASTCLOSE] = "esc closes windows";
	lang[LANG_WINDOW_OPTIONS_OPENLOGSFOLDER] = "open";
	lang[LANG_WINDOW_OPTIONS_STYLE] = "Style";
	lang[LANG_WINDOW_OPTIONS_COLOURSIMGUI] = "Colours";
	lang[LANG_WINDOW_OPTIONS_COLOURSARC] = "Basic";
	lang[LANG_WINDOW_OPTIONS_COLOURSPROF] = "Profession";
	lang[LANG_WINDOW_OPTIONS_COLOURSSQUAD] = "Squad";
	lang[LANG_WINDOW_OPTIONS_APPEARANCE] = "Appearance";

	/* buffs window */
	lang[LANG_WINDOW_BUFFS_HEADER] = "Buffs";

	/* skill things 2 */
	lang[LANG_SKILLS2_NOEVENTS] = "No events";
	lang[LANG_SKILLS2_SHIELDED] = "shielded";
	lang[LANG_SKILLS2_HITSANY] = "hits (all)";
	lang[LANG_SKILLS2_DMGPHYS] = "dmg (strike)";
	lang[LANG_SKILLS2_DMGBUFF] = "dmg (buff)";
	lang[LANG_SKILLS2_CHANNELED] = "channel time";
	lang[LANG_SKILLS2_PROTECTED] = "reduced";
	lang[LANG_SKILLS2_KILLINGBLOWS] = "killed";
	lang[LANG_SKILLS2_DOWNEDS] = "downed";
	lang[LANG_SKILLS2_VALUESHIELD] = "shield total";
	lang[LANG_SKILLS2_BLOCKS] = "blocks";
	lang[LANG_SKILLS2_EVADES] = "evades";
	lang[LANG_SKILLS2_ABSORBS] = "absorbs";
	lang[LANG_SKILLS2_NEGATED] = "negated";

	/* common */
	lang[LANG_COMMON_PADDING] = "window padding";
	lang[LANG_COMMON_BACKGROUND] = "background";
	lang[LANG_COMMON_ONELINE] = "one line";
	lang[LANG_COMMON_RESET] = "Reset";
	lang[LANG_COMMON_TOTAL] = "total";
	lang[LANG_COMMON_CLEAVE] = "cleave";
	lang[LANG_COMMON_TARGET] = "target";
	lang[LANG_COMMON_INCOMING] = "incoming";
	lang[LANG_COMMON_TITLE] = "title bar";
	lang[LANG_COMMON_NOHISTORY] = "no history";
	lang[LANG_COMMON_LISTLENGTH] = "max displayed";
	lang[LANG_COMMON_SCROLLBAR] = "scroll bar";
	lang[LANG_COMMON_FRIENDLY_SHORT] = "f";
	lang[LANG_COMMON_SKILLS] = "skills";
	lang[LANG_COMMON_TARGETS] = "targets";
	lang[LANG_COMMON_LOG] = "log";
	lang[LANG_COMMON_EXTRAS] = "Extras";
	lang[LANG_COMMON_VERSIONCHECK] = "check for arcdps updates";
	lang[LANG_COMMON_NOCOMBATTEXT] = "suppress combat floating text";
	lang[LANG_COMMON_CUR] = "current";
	lang[LANG_COMMON_REC] = "available";
	lang[LANG_COMMON_SLOWVA] = "slow worldstep when window inactive";
	lang[LANG_COMMON_OPTSEXTRAS_TOOLTIP] = "UI/UX";
	lang[LANG_COMMON_COMBATTIME] = "combat time";
	lang[LANG_COMMON_SORTPERSECOND] = "sort by per second";
	lang[LANG_COMMON_STYLE] = "Style";
	lang[LANG_COMMON_BUFFS] = "buffs";
	lang[LANG_COMMON_SORTTARGET] = "sort by vs target";
	lang[LANG_COMMON_DISPLAY] = "Display";
	lang[LANG_COMMON_COLOURSUBGROUP] = "use subgroup for bar colour";
	lang[LANG_COMMON_PLAYERFORMAT_TOOLTIP] = "Variables can be found in the checkbox tooltip for each stat";
	lang[LANG_COMMON_PLAYERFORMAT] = "stats";
	lang[LANG_COMMON_DEBUG] = "debug";
	lang[LANG_COMMON_DATA] = "Data";
	lang[LANG_COMMON_LABELS] = "default title";
	lang[LANG_COMMON_NUMBERS] = "index numbers";
	lang[LANG_COMMON_PROF] = "profession text";
	lang[LANG_COMMON_WIDTH] = "window width";
	lang[LANG_COMMON_DAMAGE] = "Damage";
	lang[LANG_COMMON_TAKEN] = "taken";
	lang[LANG_COMMON_TITLEMATCHFRAME] = "use window style for title bar";
	lang[LANG_COMMON_TITLEFORMAT_TOOLTIP] = "Variables 1-5 use current fight values only\n@1: cleave per second\n@2: cleave total\n@3: target per second\n@4: target total\n@5: target name\n@6: stat total\n@7: combat time for self";
	lang[LANG_COMMON_TITLEFORMAT] = "title bar";
	lang[LANG_COMMON_NAMECHARWIDTH] = "max name length";
	lang[LANG_COMMON_SHOWADVANCEDSTYLEOPTS] = "use advanced style options";
	lang[LANG_COMMON_SHOWADVANCEDSTYLEOPTSINFO] = "Warning: modifying ImGui style may not do what you want it to do. This is unsupported\nand no layout compatibility is guaranteed";
	lang[LANG_COMMON_SHOWADVANCEDSTYLEOPTSCOL] = "Some colours are hardcoded and\ncannot be changed. Click on\nboxes to edit";
	lang[LANG_COMMON_SHOWADVANCEDSTYLEOPTSPREC] = "Colours";
	lang[LANG_COMMON_NAMECOLPROF] = "use profession for name colour";
	lang[LANG_COMMON_NAMECOLSUBGROUP] = "use subgroup for name colour";
	lang[LANG_COMMON_SORTSUBGROUP] = "sort by subgroup";
	lang[LANG_COMMON_MEMARC] = "Mem arc";
	lang[LANG_COMMON_DETAILED] = "detailed";
	lang[LANG_COMMON_SIMDISABLED] = "Simulation disabled";
	lang[LANG_COMMON_SORTSTATS] = "stats";
	lang[LANG_COMMON_SHOWADVANCEDSTYLEOPTSRETROACTIVE] = "Changes to default style will not\napply when set";
	lang[LANG_COMMON_SORTADV_TIMESDOWNSQ] = "Times downed";
	lang[LANG_COMMON_SORTADV_TIMESDOWNPERSIST] = "Time between downing";
	lang[LANG_COMMON_SORTADV_TIMESDIEDSQ] = "Times died";
	lang[LANG_COMMON_SORTADV_TIMESDIEDPERSIST] = "Time between dying";
	lang[LANG_COMMON_SORTADV_RESCOUNTSQ] = "Resurrect activations";
	lang[LANG_COMMON_SORTADV_RESTIMESQ] = "Resurrect time";
	lang[LANG_COMMON_SORTADV_CLEANSESQ] = "Cleanses";
	lang[LANG_COMMON_SORTADV_STRIPSQ] = "Strips";
	lang[LANG_COMMON_SORTADV_DPSOUTPERSIST] = "Damage";
	lang[LANG_COMMON_SORTADV_DPSINPERSIST] = "Damage taken";
	lang[LANG_COMMON_STATSEXCLUDE] = "exclude";
	lang[LANG_COMMON_STATSEXCLUDEINFO_STATS] = "Exclude events from calculation. Excluding\nboth vs and from of a type also affects\nnormalization time";
	lang[LANG_COMMON_STATSEXCLUDEACTIVE] = "excl";
	lang[LANG_COMMON_STATSEXCLUDEVSPLAYER] = "vs players";
	lang[LANG_COMMON_STATSEXCLUDEVSNPC] = "vs npcs";
	lang[LANG_COMMON_STATSEXCLUDEVSGADGET] = "vs gadgets";
	lang[LANG_COMMON_STATSEXCLUDEFROMPLAYER] = "from players";
	lang[LANG_COMMON_STATSEXCLUDEFROMNPC] = "from npcs";
	lang[LANG_COMMON_STATSEXCLUDEFROMGADGET] = "from gadgets";
	lang[LANG_COMMON_OPTSINTERFACE] = "Interface";
	lang[LANG_COMMON_OPTSLOGS] = "Boss logging";
	lang[LANG_COMMON_OPTSDISPLAY] = "Data display";
	lang[LANG_COMMON_OPTSSTYLE] = "Window style";
	lang[LANG_COMMON_SORTADV_DPSOUTSQ] = "Damage";
	lang[LANG_COMMON_SORTADV_DPSINSQ] = "Damage taken";
	lang[LANG_COMMON_ALWAYSSHOWWINDOWS] = "always draw windows";
	lang[LANG_COMMON_PERSISTPARTYRESET] = "reset on squad join and leave";
	lang[LANG_COMMON_SAVEWVWLOGS] = "save wvw logs";
	lang[LANG_COMMON_SAVEWVWLOGSTHRESHOLDMIN] = "minimum squad participants";
	lang[LANG_COMMON_SAVEWVWLOGSTHRESHOLDMAX] = "maximum squad participants";
	lang[LANG_COMMON_SAVEWVWLOGSINFO] = "WvW logging";
	lang[LANG_COMMON_SAVEWVWLOGSENEMYMIN] = "minimum enemy player participants";
	lang[LANG_COMMON_ADVANCEDFUNCOPTS] = "Advanced";
	lang[LANG_COMMON_DRAWBARS] = "draw bars";
	lang[LANG_COMMON_SUBGROUP] = "subgroup";
	lang[LANG_COMMON_TOPSUBGROUPS] = "top subgroups";
	lang[LANG_COMMON_BUFFTOTAL] = "buffs total";
	lang[LANG_COMMON_MAP] = "Map load";
	lang[LANG_COMMON_LOGCH_COMBATLOCAL] = "combat local";
	lang[LANG_COMMON_LOGCH_COMBATAREASELF] = "combat area (self)";
	lang[LANG_COMMON_LOGCH_COMBATAREASQUAD] = "combat area (squad)";
	lang[LANG_COMMON_LOGCH_ENGINE] = "engine";
	lang[LANG_COMMON_HIDEINCOMBAT] = "hide windows during combat";
	lang[LANG_COMMON_OPTSCLIENT] = "Client";
	lang[LANG_COMMON_NEEDSRESTART] = "Needs restart";
	lang[LANG_COMMON_HISTORICAL_SQUAD] = "squad fights to keep";
	lang[LANG_COMMON_UEH] = "ignore crashes on game build";
	lang[LANG_COMMON_FONTSIZE] = "font size";
	lang[LANG_COMMON_FONTSIZEINFO] = "Custom font can be loaded by placing\narcdps_font.ttf in config folder";
	lang[LANG_COMMON_LOGSPATH] = "save logs to:";
	lang[LANG_COMMON_LOGSPATHINFO] = "Logging folder";
	lang[LANG_COMMON_BUFFIDS] = "buff table ids csv:";
	lang[LANG_COMMON_BUFFIDSAPPLY] = "apply";
	lang[LANG_COMMON_BOSSIDS] = "Additional boss IDs";
	lang[LANG_COMMON_APPLY] = "apply";
	lang[LANG_COMMON_KEYS] = "Keys";
	lang[LANG_COMMON_KEYS_UNSET] = "(not set)";
	lang[LANG_COMMON_KEYS_MOD1] = "modifier 1";
	lang[LANG_COMMON_KEYS_MOD2] = "modifier 2";
	lang[LANG_COMMON_KEYS_MODMULTI] = "modifier other";
	lang[LANG_COMMON_KEYS_HIDE] = "ui hide";
	lang[LANG_COMMON_KEYS_OPTIONS] = "options";
	lang[LANG_COMMON_KEYS_CHCLI] = "stats";
	lang[LANG_COMMON_KEYS_BUFFS] = "buffs";
	lang[LANG_COMMON_KEYS_DETAILS] = "details";
	lang[LANG_COMMON_LOG_TO_FILE] = "log to file";
	lang[LANG_COMMON_DODGEUPTIME] = "dodge uptime";
	lang[LANG_COMMON_SORTADV_STRIPPERSIST] = "Strips";
	lang[LANG_COMMON_SORTADV_CLEANSEPERSIST] = "Cleanses";
	lang[LANG_COMMON_SORTADV_UNITSPERSEC] = "/s";
	lang[LANG_COMMON_SORTADV_UNITSSECS] = "s";
	lang[LANG_COMMON_WINDOW_POSITION] = "Position";
	lang[LANG_COMMON_WINDOW_POSITIONINFO] = "Window position";
	lang[LANG_COMMON_WINDOW_FIXED] = "screen relative position";
	lang[LANG_COMMON_WINDOW_OFFS_POINT_TL] = "top-left";
	lang[LANG_COMMON_WINDOW_OFFS_POINT_TR] = "top-right";
	lang[LANG_COMMON_WINDOW_OFFS_POINT_BL] = "bottom-left";
	lang[LANG_COMMON_WINDOW_OFFS_POINT_BR] = "bottom-right";
	lang[LANG_COMMON_WINDOW_OFFS_X] = "x";
	lang[LANG_COMMON_WINDOW_OFFS_Y] = "y";
	lang[LANG_COMMON_WINDOW_RELATIVE] = "window relative position";
	lang[LANG_COMMON_WINDOW_RELATIVE_WINDOW] = "from window name";
	lang[LANG_COMMON_WINDOW_RELATIVE_POINTATTACHTO] = "to this window corner";
	lang[LANG_COMMON_WINDOW_RELATIVE_POINTATTACHFROM] = "from anchor window corner";
	lang[LANG_COMMON_SORTADV_TAGDISTPERSIST] = "Distance to tag";
	lang[LANG_COMMON_SORTADV_TAGDISTSQ] = "Distance to tag";
	lang[LANG_COMMON_WVW] = "WvW";
	lang[LANG_COMMON_PVE] = "PvE";
	lang[LANG_COMMON_PRIMARYSTAT] = "Primary stat";
	lang[LANG_COMMON_PERSISTINFO] = "Normalized stats";
	lang[LANG_COMMON_SORTADV_KILLSOUTPERSIST] = "Kills count";
	lang[LANG_COMMON_SORTADV_KILLSOUTSQ] = "Kills count";
	lang[LANG_COMMON_SORTADV_DOWNSOUTPERSIST] = "Downs count";
	lang[LANG_COMMON_SORTADV_DOWNSOUTSQ] = "Downs count";
	lang[LANG_COMMON_HIGHLIGHTLOADINGRED] = "use red names for players loading";
	lang[LANG_COMMON_OPTSLIMITTOLAST] = "limit to last";
	lang[LANG_COMMON_OPTSAPPEARANCE_TOOLTIP] = "Appearance";
	lang[LANG_COMMON_COPYSELFTOP] = "self on top";
	lang[LANG_COMMON_HIDESELF] = "hide self from list";
	lang[LANG_COMMON_COLOURSARCCHCLI] = "Stats";
	lang[LANG_COMMON_COLOURSARCBUFFS] = "Buffs";
	lang[LANG_COMMON_COLOURSARCLISTS] = "Lists";
	lang[LANG_COMMON_DEFENSIVE] = "defensive";
	lang[LANG_COMMON_DRAWDAMAGE] = "draw damage graph on top";
	lang[LANG_COMMON_RESETSTYLE] = "reset to default style";
	lang[LANG_COMMON_SORTADV_DEFIANCEDAMAGEPERSIST] = "Defiance damage";
	lang[LANG_COMMON_SORTADV_DEFIANCEDAMAGESQ] = "Defiance damage";
	lang[LANG_COMMON_LOGCH_EXTENSION] = "extension";
	lang[LANG_COMMON_CUSTOMNAME] = "shown name in options";
	lang[LANG_COMMON_MANUAL] = "manual";
	lang[LANG_COMMON_CLICKMOD_TOOLTIP] = "Unsupported, shift may not work. Hold modifiers to enable checkbox";
	lang[LANG_COMMON_PINGHIGHLIGHTSPIKE] = "highlight ping spikes";
	lang[LANG_COMMON_SERVERTICKHIGHLIGHTSPIKE] = "highlight map tick rate spikes";
	lang[LANG_COMMON_METRICFORMAT_TOOLTIP] = "@1: framerate\n@2: ping\n@3: map tick rate\n@4: arc tick rate\n\\n: newline";
	lang[LANG_COMMON_METRICFORMAT] = "metric format";
	lang[LANG_COMMON_PROFICONS] = "profession icons";
	lang[LANG_COMMON_SUBGROUPAVERAGE] = "subgroup average";
	lang[LANG_COMMON_MAXACTIVEESTACKS] = "max active stacks";
	lang[LANG_COMMON_ONETARGETNOMINAL] = "1 target nominal";
	lang[LANG_COMMON_FIVETARGETNOMINAL] = "5 target nominal";
	lang[LANG_COMMON_TENTARGETNOMINAL] = "10 target nominal";
	lang[LANG_COMMON_PROFICONS_TOOLTIP] = "Custom icons can be loaded by creating\nan \"icons\" folder in config, using\nnames 001.png to 009.png and e101, e102.png\nto e902.png for elite specializations";
	lang[LANG_COMMON_BUFFLISTSINFO] = "Buff IDs can be found in details\nwindow buff tooltips. Drag == and drop to\nrearrange list";
	lang[LANG_COMMON_BUFFLIST] = "buff list";
	lang[LANG_COMMON_LIMITNOMINALMAXIMUM] = "limit in to nominal (maximum)";
	lang[LANG_COMMON_OUT] = "out";
	lang[LANG_COMMON_LIMITNOMINALMINIMUM] = "limit in to nominal (minimum)";
	lang[LANG_COMMON_GRAPHSEXTRAINFO] = "Graphs";
	lang[LANG_COMMON_SQSTAT_DPSOUT] = "dps out";
	lang[LANG_COMMON_SQSTAT_DPSIN] = "dps in";
	lang[LANG_COMMON_SQSTAT_CLEANSEOUT] = "cleanse out";
	lang[LANG_COMMON_SQSTAT_CLEANSEIN] = "cleanse in";
	lang[LANG_COMMON_SQSTAT_STRIPOUT] = "strip out";
	lang[LANG_COMMON_SQSTAT_STRIPIN] = "strip in";
	lang[LANG_COMMON_SQSTAT_BUFFOUT] = "buff out";
	lang[LANG_COMMON_SQSTAT_BUFFIN] = "buff in";
	lang[LANG_COMMON_SQSTAT_SQUADROWS] = "squad rows";
	lang[LANG_COMMON_SQSTAT_MAX] = "max";
	lang[LANG_COMMON_KEYS_GRAPHS] = "graphs";
	lang[LANG_COMMON_DEFAULTSQUADLOGNAME] = "WvW";
	lang[LANG_COMMON_COMBINEDMEMORYLIMIT] = "combined memory limit";
	lang[LANG_COMMON_OPTSHISTORICALINFO] = "Fights";
	lang[LANG_COMMON_TIMESTRIDE] = "stride";
	lang[LANG_COMMON_MINFIGHTDURATION] = "ignore fights shorter than";
	lang[LANG_COMMON_SQSTAT_HIDEPLAYER] = "Hide player";
	lang[LANG_COMMON_SQSTAT_HIDEPROF] = "Hide professions";
	lang[LANG_COMMON_SQSTAT_UNHIDEALL] = "unhide all";
	lang[LANG_COMMON_SQSTAT_MULTIPLEGRAPHWARNING] = "Too many graphs can cause graphical\nartifacting";
	lang[LANG_COMMON_PROF_UNKNOWN] = "unknown";
	lang[LANG_COMMON_PROF_GUARDIAN] = "guardian";
	lang[LANG_COMMON_PROF_WARRIOR] = "warrior";
	lang[LANG_COMMON_PROF_ENGINEER] = "engineer";
	lang[LANG_COMMON_PROF_RANGER] = "ranger";
	lang[LANG_COMMON_PROF_THIEF] = "thief";
	lang[LANG_COMMON_PROF_ELEMENTALIST] = "elementalist";
	lang[LANG_COMMON_PROF_MESMER] = "mesmer";
	lang[LANG_COMMON_PROF_NECROMANCER] = "necromancer";
	lang[LANG_COMMON_PROF_REVENANT] = "revenant";
	lang[LANG_COMMON_SQSTAT_GRANULARITY] = "pixels per segment";
	lang[LANG_COMMON_SQSTAT_ROLLING] = "rolling";
	lang[LANG_COMMON_SQSTAT_ROLLINGINFO] = "Rolling: point is sum for previous\nstride over stride\nNot rolling: point is total to time\nover time";
	lang[LANG_COMMON_SQSTAT_NONSELECTALPHA] = "non-selected transparency";
	lang[LANG_COMMON_SQSTAT_NONHIGHLIGHTALPHA] = "non-highlighted transparency";
	lang[LANG_COMMON_SQSTAT_AUTOSELECTSELF] = "auto select self";
	lang[LANG_COMMON_SQSTAT_BUFFSELECTINFO] = "Select buff ID manually or from\nbuff table list";
	lang[LANG_COMMON_SQSTAT_BUFFSELECT] = "buff select";
	lang[LANG_COMMON_SQSTAT_LIST] = "List";
	lang[LANG_COMMON_SQSTAT_HIGHLIGHTPROFESSION] = "don't change selected player colour";
	lang[LANG_COMMON_PLAYERUNIQUECOLOURS] = "use unique player colours";
	lang[LANG_COMMON_COLOURSARCGRAPHS] = "Graphs";
	lang[LANG_COMMON_TIMERANGE] = "selected";
	lang[LANG_COMMON_HOSTILE] = "hostile";
	lang[LANG_COMMON_FRIENDLY] = "friendly";
	lang[LANG_COMMON_RANGE] = "range";
	lang[LANG_COMMON_HIDDEN] = "hidden";
	lang[LANG_COMMON_SHOWTARGET] = "show target";
	lang[LANG_COMMON_SQSTAT_DPSOUT_TARGET] = "dps out target";
	lang[LANG_COMMON_SQSTAT_DPSIN_TARGET] = "dps in target";
	lang[LANG_COMMON_SUBGROUPAVGONLY] = "subgroup average only";
	lang[LANG_COMMON_NOALLFLOATTEXT] = "suppress all floating text";
	lang[LANG_COMMON_SHOWMINMAXINDICATOR] = "min/max line indicator";
	lang[LANG_COMMON_SAVEWVWLOGSTHRESHOLDSQUADPCT] = "percent squad participants";
	lang[LANG_COMMON_CSK_SELFCAST] = "Self Cast OnActivate";
	lang[LANG_COMMON_CSK_ENEMYCAST] = "Enemy Cast OnActivate";
	lang[LANG_COMMON_SUMMARYSTRIKETOTAL] = "strike";
	lang[LANG_COMMON_SUMMARYCONDITIONTOTAL] = "condition";
	lang[LANG_COMMON_PADSPACES] = "stats format padding with spaces";
	lang[LANG_COMMON_PERSISTMAPRESET] = "reset on map change";
	lang[LANG_COMMON_SORTADV_DMGTODOWNOUTPERSIST] = "Downs damage contribution";
	lang[LANG_COMMON_SORTADV_DMGTODOWNOUTSQ] = "Downs damage contribution";
	lang[LANG_COMMON_SQUADSTATS] = "current fight stats";
	lang[LANG_COMMON_PERSISTSTATS] = "normalized stats";
	lang[LANG_COMMON_WVWINACTIVE] = "end wvw fight when inactive after";
	lang[LANG_COMMON_PROF_WILLBENDER] = "Wbd";
	lang[LANG_COMMON_PROF_BLADESWORN] = "Bds";
	lang[LANG_COMMON_PROF_MECHANIST] = "Mec";
	lang[LANG_COMMON_PROF_UNTAMED] = "Unt";
	lang[LANG_COMMON_PROF_SPECTER] = "Spe";
	lang[LANG_COMMON_PROF_CATALYST] = "Cat";
	lang[LANG_COMMON_PROF_VIRTUOSO] = "Vir";
	lang[LANG_COMMON_PROF_HARBINGER] = "Har";
	lang[LANG_COMMON_PROF_VINDICATOR] = "Vin";
	lang[LANG_COMMON_BUFFUPTIME_HITS] = "as percentage of hits";
	lang[LANG_COMMON_BUFFUPTIME_POLL] = "as percentage polled";
	lang[LANG_COMMON_BUFFUPTIME_VOLUME_TOOLTIP] = "as volume applied";
	lang[LANG_COMMON_BUFFUPTIME_DAMAGEIN] = "use hits taken";
	lang[LANG_COMMON_SUBGROUPONLY] = "subgroup only";
	lang[LANG_COMMON_OPTIONS_EXTENSIONS] = "Extensions";
	lang[LANG_COMMON_WVWVISIBILITYSPLIT_TOOLTIP] = "Visibility is split between WvW and PvE";
	lang[LANG_COMMON_AREASTATSEXTRAINFO] = "Stats";
	lang[LANG_COMMON_BUFFSEXTRAINFO] = "Buffs";
	lang[LANG_COMMON_CRASHPASSTHROUGH_TOOLTIP] = "Skip arc crash handler when game build matches client";
	lang[LANG_COMMON_GADGET_TOOLTIP] = "Gadget";
	lang[LANG_COMMON_ENABLED_TOOLTIP] = "Enabled";
	lang[LANG_COMMON_ADD] = "add";
	lang[LANG_COMMON_OPTIONS_ABOUT] = "About";
	lang[LANG_COMMON_BUFFUPTIME_HITS_SHORT] = "h";
	lang[LANG_COMMON_BUFFUPTIME_POLL_SHORT] = "u";
	lang[LANG_COMMON_BUFFUPTIME_VOLUME_SHORT] = "v";
	lang[LANG_COMMON_BUFFUPTIME_BOSS] = "use hits boss";
	lang[LANG_COMMON_KEYS_CLOSE] = "close window";
	lang[LANG_COMMON_SAVEMAPLOGS] = "save map logs";
	lang[LANG_COMMON_SAVEMAPLOGS_TOOLTIP] = "No maps are logged by default, ID can be found in metrics window tooltip.\nMust be enabled prior to entering instance to log";
	lang[LANG_COMMON_SAVEMAPLOGSINFO] = "Map logging";
	lang[LANG_COMMON_DEFAULTMAPLOGNAME] = "Map";
	lang[LANG_COMMON_SORTADV_MINIONSPERSIST] = "Minions average";
	lang[LANG_COMMON_SORTADV_MINIONSSQ] = "Minions average";
	lang[LANG_COMMON_SHOWSELFONLY] = "self only";
	lang[LANG_COMMON_MAXBUFFIN] = "max buff stacks (uptime)";
	lang[LANG_COMMON_MAXBUFFOUT] = "max buff generation";
	lang[LANG_COMMON_IN_SHORT] = "i";
	lang[LANG_COMMON_OUT_SHORT] = "o";
	lang[LANG_COMMON_BUFFAVGALLHITS] = "avg all hits";
	lang[LANG_COMMON_BUFFAVGSELECTEDHITS] = "avg selected";
	lang[LANG_COMMON_BUFFGENERATION_ANY] = "as volume on any";
	lang[LANG_COMMON_BUFFGENERATION_SQUAD] = "as volume on squad";
	lang[LANG_COMMON_BUFFGENERATION_SUBGROUP] = "as volume on subgroup";
	lang[LANG_COMMON_BUFFGENERATION_ANY_SHORT] = "a";
	lang[LANG_COMMON_BUFFGENERATION_SQUAD_SHORT] = "s";
	lang[LANG_COMMON_BUFFGENERATION_SUBGROUP_SHORT] = "g";
	lang[LANG_COMMON_SKILLS_SHORT] = "s";
	lang[LANG_COMMON_BUFFS_SHORT] = "b";
	lang[LANG_COMMON_TARGETS_SHORT] = "t";
	lang[LANG_COMMON_LOG_SHORT] = "l";
	lang[LANG_COMMON_HOSTILE_SHORT] = "h";
	lang[LANG_COMMON_HIDDEN_SHORT] = "i";
	lang[LANG_COMMON_NAME_FILTER] = "filter name";
	lang[LANG_COMMON_BAR_PADDING] = "bar padding";
	lang[LANG_COMMON_MINIONS] = "minions";
	lang[LANG_COMMON_HIDEOUTOFCOMBAT] = "hide windows out of combat";
	lang[LANG_COMMON_PAN_ERRORS_HEADER] = "Errors";
	lang[LANG_COMMON_HISTORYHIGHMEMLIMIT] = "high memory use, some history will be removed";
	lang[LANG_COMMON_TARGETBAR] = "target bar";
	lang[LANG_COMMON_CLEAVEBAR] = "cleave bar";
	lang[LANG_COMMON_NOBAR_TOOLTIP] = "Does not affect bar percentage calculation";
	lang[LANG_COMMON_NOHIDEZEROBUFFS] = "hide zero buff columns";
	lang[LANG_COMMON_MINION] = "minion";
	lang[LANG_COMMON_CLCIKTOUNBIND] = "Unbind";
	lang[LANG_COMMON_CHECKBROWSERCACHE] = "Try clearing browser cache if updating\nmanually and this message doesn't go away";
	lang[LANG_COMMON_RESTARTTOUPDATE] = "update and restart";
	lang[LANG_COMMON_ERROR] = "error";
	lang[LANG_COMMON_VERSIONCHECKEXT] = "check for extension updates";
	lang[LANG_COMMON_PERSECONDINDICATOR] = "/s";
	lang[LANG_COMMON_SHOWUNITS] = "units";
	lang[LANG_COMMON_MINION_SHORT] = "(m)";
	lang[LANG_COMMON_EXTERNALLOADINGUNSUPPORTED] = "Updating may fail or crash in chainload\nor external load environments";
	lang[LANG_COMMON_SORTPROFESSION] = "sort by profession";
	lang[LANG_COMMON_NOOPENCRASHLOG] = "don't automatically open crash log";
	lang[LANG_COMMON_OPTSTIMEINFOSIMPLE] = "Combat time range";
	lang[LANG_COMMON_DRAG_TOOLTIP] = "Drag";
	lang[LANG_COMMON_KEYS_SELFSTATS] = "self stats";
	lang[LANG_COMMON_KEYS_SELFSKILLS] = "self skills";
	lang[LANG_COMMON_KEYS_METRICS] = "metrics";
	lang[LANG_COMMON_SQUADHISTORYDISCONNECTEDTIME] = "remove offline players after";
	lang[LANG_COMMON_SECONDS] = "Seconds";
	lang[LANG_COMMON_MINUTES] = "Minutes";
	lang[LANG_COMMON_MEGABYTES] = "MBs";
	lang[LANG_COMMON_NOWARNNONESSENTIALPATTERNS] = "hide nonessential pattern error";
	lang[LANG_COMMON_VERSIONCHECKLANG] = "check for translation updates";
	lang[LANG_COMMON_SHOWTABS_INOUT] = "title bar in/out buttons";
	lang[LANG_COMMON_SHOWTABS_PAGE] = "title bar lists buttons";
	lang[LANG_COMMON_SHOWTABS_METHOD] = "title bar method buttons";
	lang[LANG_COMMON_VERSIONCHECKEXT_TOOLTIP] = "If supported by the extension";
	lang[LANG_COMMON_SORTCHCLI] = "sort match window";
	lang[LANG_COMMON_EXTENSIONWINDOWS] = "Extension Windows";
	lang[LANG_COMMON_SORTCHCLI_TOOLTIP] = "Stats window ID is displayed in title bar. Must use ID lower\nthan current window";
	lang[LANG_COMMON_SORTCHCLI_MATCHSCROLL] = "also match scroll";
	lang[LANG_COMMON_SORTCHCLI_MATCHSCROLL_TOOLTIP] = "Works only if same height window, disables scrolling";
	lang[LANG_COMMON_HIDEHEADERROW] = "hide header row";
	lang[LANG_COMMON_USETHISBUFFLIST] = "use this buff list";
	lang[LANG_COMMON_CSK_DODGE] = "Dodge";
	lang[LANG_COMMON_CSK_DEFIANCE] = "Defiance Damage";
	lang[LANG_COMMON_CSK_WEAPONSTOW] = "Weapon Stow";
	lang[LANG_COMMON_CSK_WEAPONDRAW] = "Weapon Draw";
	lang[LANG_COMMON_CSK_GENERICBLOCK] = "Generic Block";
	lang[LANG_COMMON_CSK_GENERICDAMAGE] = "Generic Damage";
	lang[LANG_COMMON_CSK_GENERICKILL] = "Generic Kill";
	lang[LANG_COMMON_CSK_GENERICDOWN] = "Generic Down";
	lang[LANG_COMMON_CSK_GENERICEVADE] = "Generic Evade";
	lang[LANG_COMMON_CSK_GENERICINTERRUPT] = "Generic Interrupt";
	lang[LANG_COMMON_CSK_GENERICABSORB] = "Generic Absorb";
	lang[LANG_COMMON_CSK_GENERICMISS] = "Generic Miss";
	lang[LANG_COMMON_SORTADV_DMGTOKILLOUTSQ] = "Kills damage contribution";
	lang[LANG_COMMON_SORTADV_DMGTOKILLOUTPERSIST] = "Kills damage contribution";
	lang[LANG_COMMON_SORTADV_RESCOUNTPERSIST] = "Resurrect activations";
	lang[LANG_COMMON_SORTADV_RESTIMEPERSIST] = "Resurrect time";
	lang[LANG_COMMON_SORTADV_DMGTODOWNOUT_TOOLTIP] = "Damage since 2 seconds before target dropped below full health";
	lang[LANG_COMMON_SORTADV_DMGTOKILLSOUT_TOOLTIP] = "Damage while target was down";
	lang[LANG_COMMON_SORTADV_UNITSPERCENT] = "%";
	lang[LANG_COMMON_SORTADV_DMGDOWNKILLTOTOTALRATIOSQ] = "Contribution damage ratio";
	lang[LANG_COMMON_SORTADV_DMGDOWNKILLTOTOTALRATIOPERSIST] = "Contribution damage ratio";
	lang[LANG_COMMON_SORTADV_DMGDOWNKILLTOTOTALRATIO_TOOLTIP] = "Sum of damage contributions divided by total damage";
	lang[LANG_COMMON_SORTADV_TAGDIST_TOOLTIP] = "Uses averaged location of all squadmembers when no tag present";
	lang[LANG_COMMON_ANONMODE] = "anonymous mode";
	lang[LANG_COMMON_ANONMODE_TOOLTIP] = "Hides player names and colours. Disables\ntooltips and details";
	lang[LANG_COMMON_COMBINEBAR] = "combine bars across windows";
	lang[LANG_COMMON_COMBINEBAR_TOOLTIP] = "Combining bars assumes stats window ID order of\nwindows with same sort-by and combat time options";
	lang[LANG_COMMON_WINDOW_MINIMUMHEIGHT] = "window minimum height";
	lang[LANG_COMMON_TITLE_ALIGN] = "title align";
	lang[LANG_COMMON_WINDOW_FOCUS] = "allow focus";
	lang[LANG_COMMON_CSK_GENERICKNOCKDOWN] = "Generic Knockdown";
	lang[LANG_COMMON_CSK_GENERICKNOCKBACKPULL] = "Generic Knockback and Pull";
	lang[LANG_COMMON_CSK_GENERICFLOATLAND] = "Generic Land Float";
	lang[LANG_COMMON_CSK_GENERICKNOCKLAUNCH] = "Generic Launch";
	lang[LANG_COMMON_CSK_GENERICCCBUFF] = "Generic Control Effect From Buff";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLCOUNTOUTSQ] = "Crowd control count";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLCOUNTOUTPERSIST] = "Crowd control count";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLCOUNTOUT_TOOLTIP] = "Sum of loss-of-control effects. Excludes defiant, defiance bars, and blocked";
	lang[LANG_COMMON_SORTADV_KILLSOUT_TOOLTIP] = "Counts finishing hit only";
	lang[LANG_COMMON_SORTADV_DOWNSOUT_TOOLTIP] = "Counts finishing hit only";
	lang[LANG_COMMON_SKILLS_CROWDCONTROL_COUNT] = "cc count";
	lang[LANG_COMMON_SKILLS_CROWDCONTROL_TOTAL] = "cc duration";
	lang[LANG_COMMON_SORTADV_DEFIANCEDAMAGE_TOOLTIP] = "Damage to defiance bars only. Excludes loss-of-control effects";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLDURATIONINSQ] = "Duration disabled";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLDURATIONINPERSIST] = "Duration disabled";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLDURATIONIN_TOOLTIP] = "Sum of loss-of-control effect duration, in milliseconds. Does not adjust for stunbreak";
	lang[LANG_COMMON_SORTADVPERSIST_TOOLTIP] = "Normalized";
	lang[LANG_COMMON_SORTADVSQ_TOOLTIP] = "Current fight";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLDURATIONRECOVEREDSQ] = "Recovered ratio";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLDURATIONRECOVEREDPERSIST] = "Recovered ratio";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLDURATIONRECOVERED_TOOLTIP] = "Ratio of disable duration recovered by stunbreaks";
	lang[LANG_COMMON_CSK_GENERICSTAGGER] = "Generic Stagger";
	lang[LANG_COMMON_SHARED_IMGUI] = "Using shared ImGui context, style\noptions not managed";
	lang[LANG_COMMON_SORTADV_UNITSSECPERSEC] = "s/s";
	lang[LANG_COMMON_HISTORICAL] = "historical";
	lang[LANG_COMMON_BUFFDISTRIBUTION] = "buff distribution";
	lang[LANG_COMMON_BUFFDISTRIBUTION_SHORT] = "d";
	lang[LANG_COMMON_HISTORY_CURRENT] = "current";
	lang[LANG_COMMON_HISTORY] = "history";
	lang[LANG_COMMON_LASTMS] = "last";
	lang[LANG_COMMON_DEFAULTSQUADLOGNAME_PVE] = "PvE";
	lang[LANG_COMMON_PLAYERSUBGROUPCOLOURS] = "use subgroup for player colours";
	lang[LANG_COMMON_TITLEBUTTONS] = "title bar buttons";
	lang[LANG_COMMON_PLAYERPROFFSIONCOLOURS] = "use profession for player colours";
	lang[LANG_COMMON_PLAYERPROFFSIONCOLOURS_SHORT] = "p";
	lang[LANG_COMMON_PLAYERSUBGROUPCOLOURS_SHORT] = "s";
	lang[LANG_COMMON_PLAYERUNIQUECOLOURS_SHORT] = "u";
	lang[LANG_COMMON_TIMERANGEFULL] = "full time range";
	lang[LANG_COMMON_TIMERANGEFULL_SHORT] = "f";
	lang[LANG_COMMON_TIMERANGEROLLING] = "rolling time range";
	lang[LANG_COMMON_TIMERANGEROLLING_SHORT] = "r";
	lang[LANG_COMMON_FILTER] = "filter";
	lang[LANG_COMMON_SQSTAT_HIDESUBGROUPS] = "Hide subgroups";
	lang[LANG_COMMON_CALCBUFFALWAYSACTIVE_TOOLTIP] = "Calculate ignoring buff active flag";
	lang[LANG_COMMON_STATSEXCLUDEINFO_BUFFS] = "Exclude events from calculation. Affects\nall events for volume, damage hits for\nhits uptime, no effect on poll uptime";
	lang[LANG_COMMON_STATSEXCLUDEINFO_GENERIC] = "Exclude events from calculation";
	lang[LANG_COMMON_MINLOGDURATION] = "ignore logs shorter than";
	lang[LANG_COMMON_DAMAGESTATSTITLEBAR_TOOLTIP] = "Current fight damage stats use different title bar variables";
	lang[LANG_COMMON_FORMAT] = "Format";
	lang[LANG_COMMON_NORMALIZED] = "normalized";
	lang[LANG_COMMON_ACCOUNTNAME] = "replace player with account name";
	lang[LANG_COMMON_ZEROHIDE_TOOLTIP] = "Set to -1 to hide";
	lang[LANG_COMMON_DEFAULTBOSSES_TOOLTIP] = "Default bosses include raids (NM+CM), strikes (NM+CM), and fractals (CM).\nMust be enabled prior to squad entering combat to log";
	lang[LANG_COMMON_WINDOWREMOVE_TOOLTIP] = "Removes bottom of the list";
	lang[LANG_COMMON_SORTADV_STRIPSTODOWNSOUTSQ] = "Downs strips contribution";
	lang[LANG_COMMON_SORTADV_STRIPSTODOWNSOUTSQPERSIST] = "Downs strips contribution";
	lang[LANG_COMMON_SORTADV_STRIPSTODOWNSOUTSQ_TOOLTIP] = "Strips since 2 seconds before target dropped below full health";
	lang[LANG_COMMON_BOSSIDSAPPLY_TOOLTIP] = "New instances of bosses only, does not affect bosses already spawned";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLTODOWNSOUTSQ] = "Downs crowd control contribution";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLTODOWNSOUTPERSIST] = "Downs crowd control contribution";
	lang[LANG_COMMON_SORTADV_CROWDCONTROLTODOWNSOUTSQ_TOOLTIP] = "Crowd control count since 2 seconds before target dropped below full health";
	lang[LANG_COMMON_PLAYERS] = "players";
	lang[LANG_COMMON_SORTCHCLIVIABUFFS_TOOLTIP] = "Stats window ID is displayed in title bar";
	lang[LANG_COMMON_IGNOREWVWCONDITIONSHISTORICAL] = "ignore WvW conditions for historical";
	lang[LANG_COMMON_IGNOREWVWCONDITIONSHISTORICAL_TOOLTIP] = "Only requires player damage";
	lang[LANG_COMMON_CALCBUFFSINGLEONLY_TOOLTIP] = "Calculate as uptime percentage instead of average";
	lang[LANG_COMMON_ACTIVATIONSECOND_SHORT] = "as";
	lang[LANG_COMMON_SORTADV_NEGATEDSQ] = "Negated attacks";
	lang[LANG_COMMON_SORTADV_NEGATEDPERSIST] = "Negated attacks";
	lang[LANG_COMMON_SORTADV_NEGATEDSQ_TOOLTIP] = "Count of blocked, absorbed, evaded, missed, and zero damage hits";
	lang[LANG_COMMON_TITLEFORMATBUFFS] = "title bar format";
	lang[LANG_COMMON_TITLEFORMATBUFFS_TOOLTIP] = "@5: target name\n@7: combat time for self";
	lang[LANG_COMMON_NORMALIZEDROLLING] = "rolling";
	lang[LANG_COMMON_NORMALIZEDROLLING_OPTION] = "maximum rolling duration";
	lang[LANG_COMMON_NORMALIZEDROLLING_OPTION_TOOLTIP] = "Minutes, requires client restart";
	lang[LANG_COMMON_SORTADV_CLEANSESQ_TOOLTIP] = "Outgoing cleanses on allies";
	lang[LANG_COMMON_SORTADV_STRIPSQ_TOOLTIP] = "Outgoing strips on enemies";
	lang[LANG_COMMON_SORTADV_MINIONSSQ_TOOLTIP] = "Average minion count";
	lang[LANG_COMMON_MILLISECONDS] = "Milliseconds";
	lang[LANG_COMMON_CHATLOGDEBUG] = "Debug window for comparing chat log to simulated";
	lang[LANG_COMMON_KEYS_TOOLTIP] = "Stats, buffs, and graphs hotkeys are found in those windows' context menu";
	lang[LANG_COMMON_UNSUPPORTEDINADDONMODE] = "Unsupported when running in addon mode";
	lang[LANG_COMMON_SORTADV_MISSILEHITSQ] = "Missile effectiveness";
	lang[LANG_COMMON_SORTADV_MISSILEHITPERSIST] = "Missile effectiveness";
	lang[LANG_COMMON_SORTADV_MISSILEHIT_TOOLTIP] = "Missile launch to hit ratio (tooltip: miss rate)";
	lang[LANG_COMMON_SORTADV_MISSILEFRIENDLYFIRESQ] = "Missile friendly fire";
	lang[LANG_COMMON_SORTADV_MISSILEFRIENDLYFIREPERSIST] = "Missile friendly fire";
	lang[LANG_COMMON_SORTADV_MISSILEFRIENDLYFIRE_TOOLTIP] = "Damage to allies from missile reflection";
	lang[LANG_COMMON_SKILLS_MISSILERATIO] = "missiles";
	lang[LANG_COMMON_CLEARCHANNELCURRENT] = "clear current";
	lang[LANG_COMMON_CLEARCHANNELALL] = "clear all";
	lang[LANG_COMMON_MAPIDS] = "Map IDs";
	lang[LANG_COMMON_MAPIDSADD_TOOLTIP] = "Map ID can be found in the metrics window tooltip. Logging will not\nstart until re-loading into the map";
	lang[LANG_COMMON_SAVEWVWLOGS_TOOLTIP] = "Must be enabled prior to squad entering combat to log";
	lang[LANG_COMMON_PROF_LUMINARY] = "Lum";
	lang[LANG_COMMON_PROF_PARAGON] = "Par";
	lang[LANG_COMMON_PROF_AMALGAM] = "Amg";
	lang[LANG_COMMON_PROF_GALESHOT] = "Gls";
	lang[LANG_COMMON_PROF_ANTIQUARY] = "Atq";
	lang[LANG_COMMON_PROF_EVOKER] = "Evk";
	lang[LANG_COMMON_PROF_TROUBADOUR] = "Tbd";
	lang[LANG_COMMON_PROF_RITUALIST] = "Rit";
	lang[LANG_COMMON_PROF_CONDUIT] = "Cdt";
	lang[LANG_COMMON_NEXTID] = "(next id)";
	lang[LANG_COMMON_DPSVARSIABLES_TOOLTIP] = "@1: cleave total\n@2: cleave per second\n@3: cleave percent of total\n@4: target total\n@5: target per second\n@6: target percent of total";
	lang[LANG_COMMON_MAPIDSBLACKLIST] = "blacklist mode";
	lang[LANG_COMMON_MAPIDSBLACKLIST_TOOLTIP] = "Log all instance maps except those on the map ID list";
	lang[LANG_COMMON_REMOVE_TOOLTIP] = "Remove";
	lang[LANG_COMMON_TITLENOCLOSE] = "hide close button in title bar";
	lang[LANG_COMMON_RESTARTTOUPDATE_RUNNING] = "update running";
	lang[LANG_COMMON_STATUS] = "status";
	lang[LANG_COMMON_SHOWSQUADPLACEHOLDERS] = "show placeholders with history";
	lang[LANG_COMMON_MEMSHARED] = "Mem shared";
	lang[LANG_COMMON_VERSIONCHECKBETA] = "include beta releases";
	lang[LANG_COMMON_CSK_GENERICINVALID] = "(invalid)";
	lang[LANG_COMMON_CSK_GADGETINTERACT] = "Generic gadget interact";
	lang[LANG_COMMON_CSK_EMOTE] = "Generic emote";
	lang[LANG_COMMON_MAPAGE] = "Map age";
	lang[LANG_COMMON_SORTADV_TIMEALIVESQ] = "Time spent alive";
	lang[LANG_COMMON_SORTADV_TIMEALIVEPERSIST] = "Time spent alive";
	lang[LANG_COMMON_SORTADV_TIMEALIVE_TOOLTIP] = "Time spent not dead or down";
	lang[LANG_COMMON_REFRESH_PER_SECOND] = "refresh rate per second";
	lang[LANG_COMMON_REFRESH_PER_SECOND_TOOLTIP] = "Frequent refreshing may have a negative effect on performance";
	lang[LANG_COMMON_PRIMARYSTAT_TOOLTIP] = "Stat used for sorting\nCurrent fight: from first player combat enter to last player combat exit\nNormalized: accumulated per-player individually, reset as per interface options";
	lang[LANG_COMMON_SORTINVERSE] = "inverse sort order";
	lang[LANG_COMMON_GRAPHS] = "graphs";
	lang[LANG_COMMON_PERSISTINFO_TOOLTIP] = "Will always reset on build change";
	lang[LANG_COMMON_SECONDARYTARGET_TOOLTIP] = "Secondary target";
	lang[LANG_COMMON_BITMAPFONT] = "use bitmap font";
	lang[LANG_COMMON_BITMAPFONT_TOOLTIP] = "Pre-1.92 default. Restart required";
	lang[LANG_COMMON_RESTARTREQUIRED_TOOLTIP] = "Restart required";
	lang[LANG_COMMON_TITLEFORMATSQUAD] = "title bar format";
	lang[LANG_COMMON_TITLEFORMATSQUAD_TOOLTIP] = "@5: target name\n@7: combat time for self";
	lang[LANG_COMMON_BUFFLISTNAME] = "buff list name";
	lang[LANG_COMMON_ALIVETIME] = "time alive";
	lang[LANG_COMMON_DEADTIME] = "time dead";
	lang[LANG_COMMON_METRICS_RENDERTIME] = "Render callback time";
	lang[LANG_COMMON_METRICS_RENDERTIME_ARC] = "Render arc";
	lang[LANG_COMMON_METRICS_RENDERTIME_EXTENSIONS] = "Render extens";
	lang[LANG_COMMON_METRICS_COMBATTIME] = "Combat callback time";
	lang[LANG_COMMON_METRICS_COMBATTIME_EXTENSIONS] = "Combat extens";
	lang[LANG_COMMON_METRICS_MEMORY] = "Shared memory use";
	lang[LANG_COMMON_STATSTIMETOLAST_TOOLTIP] = "Seconds. Applies to current fight stats only";
	lang[LANG_COMMON_STATSROLLING_TOOLTIP] = "Minutes. Applies to normalized stats only";
	lang[LANG_COMMON_BUILD] = "build";
	lang[LANG_COMMON_DEGRADED] = "degraded";
	lang[LANG_COMMON_PATH] = "path";
	lang[LANG_COMMON_EXTENSIONS] = "extensions";
	lang[LANG_COMMON_MODE] = "mode";
	lang[LANG_COMMON_DUMPMODULES] = "dump modules and threads";
	lang[LANG_COMMON_WVWINACTIVE_TOOLTIP] = "Seconds. Shared between fight and logging configuration";
	lang[LANG_COMMON_CSK_GENERICFLOATWATER] = "Generic Water Float";
	lang[LANG_COMMON_CSK_GENERICSINK] = "Generic Sink";
	lang[LANG_COMMON_CSK_GENERICLOCKOUT] = "Generic Lockout";
	lang[LANG_COMMON_CSK_GENERICFEAR] = "Generic Fear";
	lang[LANG_COMMON_LOGGER_BUFFMODIFY] = "buff modify";
	lang[LANG_COMMON_LIMITS] = "Limits";
	lang[LANG_COMMON_SQSTAT_LIMITINTOACTIVESTACKS] = "limit buff in to max active";
	lang[LANG_COMMON_SQSTAT_LIMITOUTTOACTIVESTACKSPARTY] = "limit buff out to max active x5";
	lang[LANG_COMMON_BUFFS_LISTNAME_AS_TITLE] = "use buff list name as title";
	lang[LANG_COMMON_TIME] = "time";
	lang[LANG_COMMON_AGENTREMOVED] = "Agent was removed";
	lang[LANG_COMMON_SORTMATCHBUFFS] = "sort match buffs window";
	lang[LANG_COMMON_SORTBUFFSVIABUFFS_TOOLTIP] = "Buffs window ID is displayed in title bar. Also\nlocks and matches scroll";
	lang[LANG_COMMON_BUFFUPTIME_ACTIONS] = "as percentage casting";
	lang[LANG_COMMON_BUFFUPTIME_ACTIONS_SHORT] = "a";
	lang[LANG_COMMON_HIDEINCINEMATIC] = "hide windows during cinematics";
	lang[LANG_COMMON_SORTMATCH_REVERSESCROLL] = "allow reverse scroll match";
	lang[LANG_COMMON_SORTMATCH_REVERSESCROLL_TOOLTIP] = "Has 2+ frame delay";
	lang[LANG_COMMON_CSK_PICKUP] = "Pickup";
	lang[LANG_COMMON_SAFEMODE] = "safemode";
	lang[LANG_COMMON_SAFEMODE_TOOLTIP] = "Restart required. Prevent loading of extensions, do not\naccept imgui contexts";
	lang[LANG_COMMON_SQUADONLY] = "squad only";
	lang[LANG_COMMON_CSK_GENERICFALLDOWN] = "Generic Fall";